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Civ 4: Colonization
DonutKing 
28/8/08 10:29:46 AM
Hero
Guru


I haven't been playing very many recent games lately. If I want to play a game I find I'm cracking out old games and playing them again. One of my all time favourites is Sid Meier's Colonization. (I know we spell it colonis ation but this is an american game and that's what its called). So I'm stoked to hear that it's being remade using the Civ 4 engine, and should be getting released late next month!

For those who haven't played this or Civ, its basically a turn based strategy game. You can play as Holland, France, England or Spain, each nation has a certain advantage over the others (eg the English get an immigration bonus, the Dutch get trade bonuses etc). You basically sail to the new world, on a small ship and all you have is a soldier and a pioneer. You pick a spot and build a colony. Soon you meet the indians, who you can either obliterate and steal their gold, or you can befriend them so you can trade with them and incite them to war against a mutual enemy.

The main way you get money is by selling goods, either to indians, other europeans or sailing back to Europe and selling it there. Each tile can create certain types of goods. You can trap fur or chop lumber in a forest, or you can chop down the forest to reveal the tile underneath which allows you to create even more goods. For example, tropical forests can be cleared to create Savannah which is ideal for producing sugar. Broadleaf forests can be cleared to reveal Prairie which is ideal for cotton production. Of course the Indians prefer you not to clear forests and plow fields near their cities, so it becomes a balancing act if you don't want to wipe them out.

Your colonists can process raw materials for higher profits- cotton can be made into cloth, tobacco made into cigars, sugar into rum and so forth. You can also mine ore and create tools and weapons, and breed horses. Your colonists might eventually become experts at planting a certain crop or manufacturing a certain product, and you can then have them train other colonists. You can also find experts in a certain field at Europe or learn the skills from the indians.

As you scout around and explore the map (you can play on a random map or a map of North and South America) you can visit Indian villages who will tell you about the lay of the land (reveal part of the map), teach you a new skill or donate some beads and trinkets as a peace offering. You can also find "lost city rumours"- which may or may not actually be a lost city. It could be an indian burial ground that can be raided for gold but will enrage the indians, or it could be fountain of youth that will cause immigrants to flock to the docks in Europe, as people line up for a shot at eternal youth. It could be survivors of a failed colony who will swear fealty to your cause, or your scouting expedition could just vanish without a trace.

You can also have Statesmen work to produce "liberty bells" which represents the colonist's efforts to set up their own constitutional government. You can also add founding fathers to your congress which gives small bonuses- for example, Peter Stuyvesant causes the indians to no longer demand payment for their land. As more and more of the population support independance from the motherland, you get production bonuses and can eventually declare independance- your motherland, naturally, won't like this and will send their military to put down the revolt. Often they will get the Indians on their side as well so its important to keep up relations with the indians if possible. Other European powers may join the war on either side too. If you can defeat the motherland then you are officially your own country and have won the game!

I actually enjoyed Colonization much more than Civ. I especially liked the music in the original, it was quite good for its time. From the tin whistles of the military march tunes, to the pan pipes and drums of the Indian tunes, and the "turkey in the straw" style colonial tunes, a lot of them were quite memorable and enjoyable. If they have remakes of the original tunes in this version I will be stoked :D

I thought Col was a very enjoyable game, much easier to get into than Civ- there was a much shallower learning curve IMHO and more of the game was accessible from an earlier point. compared to Civ, you didn't need as many cities to win (I won a few times with only 3 colonies) and a lot of the map was empty towards the end game, populated only by Indian villages- but it was definately worth your while to send a scout to explore the countryside visit the villages.

There's screenshots, a video and a preview here:
http://au.pc.ign.com/articles/899/899425p1.html

A wealth of info here:
http://apolyton.net/colonization/11/159/
http://apolyton.net/forums/showthread.php?s=&threadid=178099

Any other Col fans looking forward to this?


Edited by DonutKing: 28/8/2008 10:55:46 AM

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Sneddo 
28/8/08 10:55:14 AM
Hero
Immortal


I've been playing freecol the last few days in anticipation of this game being released :)

Although, I could never enjoy it as much as Civilization for some reason.

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Where have all the quality posters gone?

DonutKing 
28/8/08 11:01:41 AM
Hero
Guru


Yep, I've been keeping a close eye on Freecol as well- how do you find it? Is it playable from start to finish? I was under the impression that a lot of features are missing at the moment so I haven't given it a go. I did try it a while ago but I felt that it lacked a bit of polish, there was something missing...

I actually played this and Civ 2 before I played the original Civ... I really enjoyed Civ 2 but I ended up playing Col far more. Civ 3 I couldn't really get into and Civ 4 is good, but its such a different game now...

Love your avatar by the way, I still have my CD-ROM Talkie edition of Hit The Road around somewhere and when I've got some spare cash I'm going to order season 2 :)

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Sneddo 
28/8/08 11:24:06 AM
Hero
Immortal


I don't think I've actually ever completed a game on freecol, I tend to get a little bored of it after a while. Not really sure why though, I guess maybe because it is a lot of management of relatively few resources compared to Civ.

There also hasn't been a release for about a year, but is appears that development is still ongoing, just slowly. Until it hits a 1.0 release, it still lacks features of Colonization, but without having played Col too much I can't say what is missing.

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Where have all the quality posters gone?

iamthemaxx 
28/8/08 12:24:12 PM
Mod
SuperHero

Immortal


I always liked Civ over Col as well, seemed to have more depth.
BUT! I will give it a go none the less. Sid always makes awesome games in my books.

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rokape 
28/8/08 6:49:51 PM
Primarch

I enjoy this game immensly, give it a go.

It's great to mellow out on the couch and kill a couple of hours

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Nich... 
5/9/08 11:18:28 AM
Hero
Immortal


I'd like to give it a try, but I really disliked Civ4. Hopefully it still feels/plays like it should.

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That's what makes my life so fucking fantastic
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And it's not my fault, it's how I'm programmed to function...

DonutKing 
6/9/08 8:03:57 PM
Hero
Guru


Yes, Civ 4 was quite a departure from earlier games in the series... From what I can gather though, Col is going to stay relatively true to the original... in most aspects anyway.

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donutking_486@hotmail.com

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