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First real 3D images
chubb 
2/5/08 9:43:33 PM
Champion

Hi guys

I was just after some feedback on some work that I did. This pice was made in blender for a uni assignment, I only took the class as a fill subject but I'm really starting to like it and the community that exists on the net to support budding artists.

Any way here are the render files:
http://i290.photobucket.com/albums/ll253/Petes_images/FinalRender1.png

http://i290.photobucket.com/albums/ll253/Petes_images/Finalrender2.png

I already know that there are problems with how smooth the scotch glasses are. I'm still playing with them but feel free to go nuts with criticisms.



Edited by chubb: 2/5/2008 9:52:12 PM

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A minute ago this was the safest job in the world. Now it's turning into a bad day in Bosnia.

spiritek 
2/5/08 9:55:18 PM
Overlord

nice work for you first attempt, out of couriosity what are you using?

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---<) (>---

chubb 
2/5/08 10:01:09 PM
Champion

It is all done in blender just using procedural textures. Its not quite the first thing that I build but it is certainly the biggest.

I have been playing with blender on and off for about 3 months. This project took about 3 days to put together and another two days to render the final images.

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A minute ago this was the safest job in the world. Now it's turning into a bad day in Bosnia.

Pretty_Boy 
2/5/08 11:07:13 PM
Overlord

looks pretty good mate keep it up.

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jennyb 
2/5/08 11:35:04 PM
Banned
Rather than attempting larger scenes with more reflections etc I suggest you concentrate on single objects to start and refine them. Also if you are creating "real world" scenes like this one it has to presume to be convincing, puting your light source in the middle of the two lamps isn't convincing. I spent 2 days straight years ago emulating an affect I saw in the movie "contact" that was similiar to warping glass or glad wrap, it takes time!! I suggest you get rid of everything in the scene aside from the decanter and champaign glass and put them on a silver tray with a mirror behind. Use a bluish refraction map etc and lets check it out.

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jimarko 
12/5/08 3:27:28 PM
Primarch

Try playing around with different renderers too.

Yafray is a free renderer that plugs into Blender real easy, and it offers realistic 'global illumination'.

Anyway, your models and renders look great!

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SquallStrife 
12/5/08 4:40:28 PM
Titan

Use a sharper texture for the bench, and a more subdued colour for the wall, and it'll be a world classier!

In photo 1, the wine glass is reflecting an opaque image of the lamp, like a mirror. Maybe adjust the alpha of the glasses reflection...

Otherwise...

Nice work!

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Ruzzy 
12/5/08 6:31:50 PM
Learner

Great first render. Hell, better than any render I did with Blender's internal renderer. I've since been using Sunflow. You'll love it. http://sunflow.sourceforge.net/

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jimarko 
12/5/08 10:27:00 PM
Primarch

Quote by Ruzzy
Great first render. Hell, better than any render I did with Blender's internal renderer. I've since been using Sunflow. You'll love it. http://sunflow.sourceforge.net/



Sunflow, i'll check it out :)

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A Buddhist walks up to a Hot-Dog stand and says to the guy, "Make me one with everything"

chapps 
14/5/08 2:12:23 AM
Journeyman

When starting out you def want to grab one object you like and model the hell out of it. You'll learn a lot about the little ins and outs of making something high quality.

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Bring on the MAYHEM!!

ifx 
1/6/08 12:29:51 AM
Serf
the colour in the materials is too rich. If you back off the saturation your scene would be more realistic.

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The Demon 
1/6/08 3:45:05 PM
Master

Brillant work for first attempt

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TheSecret 
17/6/08 6:04:49 PM
Apprentice
How hard is it to get started with blender?

How do you "draw" things in the world.., is it all defined in some sort of rendering language?

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beatshoes 
18/6/08 3:46:19 PM
Guru

i hope blender has improved since i last looked at it,
the interface made me seasick (no, not actually)

looks pretty.

though, lighting.
would i be correct in assuming theres an omni directly above the scene?
you can see it on the wall.

i would recommend checking out some stuff about real world stage lighting for film sets.

If i can find some stuff i'll linky

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Co-median? I haven't heard of that.



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