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Photoreal anatomical reference - NSFW
Kurai 
6/4/08 8:12:28 AM
Overlord

haha love how you can make things look so much nicer with just the basic SSS skin chucked on. I think you have a nice clean looking base model there. I'm not really an expert in poly flow either, It's something I spend a lot of my time on as well.

I think going for the displacement map is the right choice, especially roughing up skin around elbows and knees, plus details to hands, feet and face (even super smoothed sexy females have a lot of creases in these areas)

I know this is intended to be pure anatomical reference your making here but when you do get around to makeing the head are you going to leave her bald, or are you going to add hair? If you do add hair are you using fur or just modeling it?


Edited by Kurai: 6/4/2008 08:13:05 AM

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Quote by MrFriendly
Crab people, crab people, taste like crab, walk like people.






devoid 
7/4/08 8:11:39 AM
Guru

Thanks for the comments.

Thats really the same idea I had for the displacement, I have a book called Stop Staring, its all about facial animation and one of the things it goes into is using displacement maps with morph targets, say a map with the fore head lines and one with eye creases that you add to the blends for shock and squinting etc that add realism to the model.

I intend to make the hair I will most likley use max hair, granted its not as realistic as using a mesh but I can style it to cater to my needs.

I intend to use this model and others as well models, using 3d to design a scene and fill it, then using photoshop to finalize. I would then transfer it to canvas and paint, removing the need for models who just sit there and inconsistant light etc, plus it would remove prelimernary drawings with me being able to tweak everything in 3d.

The first painthing I intend to make off this model is Cleo, the muse of history, a single rather static person with minimal props, and having a muse hanging on my wall should give me some good inspiration :P, then I have other ideas where 3d would come in handy.

I have this idea for "Judith and Holophernes" which could only be done with 3d reference, the idea in my head is essentially a more dynamic and living caravaggio, 3d would allow me to pose them in ways models couldnt possibly sit, adding motion etc.

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They hot up, they go a bit wild, they get lost in dreams and fantasies, Its like being in a film and living the soundtrack, The music does it, The music.

Kurai 
7/4/08 9:14:01 AM
Overlord

ahh so you'll be rigging them up fully as well. Interesting concept of using stock 3d stuff to use and then tweak in photoshop, then transfer to a canvas medium.

I personally couldn't do it but I can see the merits, especially with acurate lighting, which you can't always get from a regular stock photo.

good luck with it all, look forward to seeing some of the finished works

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Quote by MrFriendly
Crab people, crab people, taste like crab, walk like people.






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